Fan Art Milfy City: Fan-Art & Assets Thread

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Willibrordus

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Feb 17, 2020
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Hair is better than original. If you want the original, though, there’s guides in this thread.
respectfully disagree... This hair asset used by Noize must be the most used hairstyle in Daz ever and that HR-145 is a big part of Caroline's identity and it's that less used hair asset that makes her look so different from many other female characters created in Daz. Granted it's a bit of a pickle to get that hair to work but if you stick with it the results will be all the better for it.
DB5 Villa Toscana_05 Caroline Close.jpg This hair can work in so many more ways than that basic ponytail from above example.
If you want pointers check the thread for info or reach out to other creators that post here.
 

JiiEf

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Aug 1, 2019
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respectfully disagree... This hair asset used by Noize must be the most used hairstyle in Daz ever and that HR-145 is a big part of Caroline's identity and it's that less used hair asset that makes her look so different from many other female characters created in Daz. Granted it's a bit of a pickle to get that hair to work but if you stick with it the results will be all the better for it.
View attachment 1221446 This hair can work in so many more ways than that basic ponytail from above example.
If you want pointers check the thread for info or reach out to other creators that post here.
I’m not a huge fan of girls keeping the same hair for all occasions, especially when it’s as casual as hr-145. No girl who looks like Caroline would do it ;)
 
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JiiEf

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Willibrordus

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Has anyone ever created a long haired Linda?
I haven't but it's as simple as replacing her hair asset with another style.
But it's the hair that makes her who she is
With other hair It'll just be Rhea on which character asset she's built.
 

JiiEf

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Nice work!
For the nipple clipping through the cloth, try to use Mesh Grabber or removing the nipples' size.
There’s generally a morph on the clothes that allows you to adjust that without needing mesh grabber. I usually just photoshop that shit if it sneaks by.
 

Arthoneceron

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There’s generally a morph on the clothes that allows you to adjust that without needing mesh grabber. I usually just photoshop that shit if it sneaks by.
If this is the dress I'm think it is, there's at best an "expand all" on the parameters.
Anyway, there's a lot of ways to fix it.
 

necro1298

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Willibrordus

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the only character I had like is the one that is next to Liza. If I'm correctly her name is Yazmin
not many of us have made Yasmin. But I'll have a look through my archive if I find the assets for her. (not sure I have them though)
 
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If this is the dress I'm think it is, there's at best an "expand all" on the parameters.
Anyway, there's a lot of ways to fix it.
I tried using fit control to get rid of the clipping, but even if I expand the breast area, it still clips through and the clothes look super weird. Fit control was also what I used to blow the dress

with the hand and the shoes, honestly I just didnt notice it until after I rendered the second one. The problem is, I render everything on my crappy computer, and even simple renders like this can take 45 minutes to an hour, so I didnt bother fixing it
 

Willibrordus

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I tried using fit control to get rid of the clipping, but even if I expand the breast area, it still clips through and the clothes look super weird. Fit control was also what I used to blow the dress

with the hand and the shoes, honestly I just didnt notice it until after I rendered the second one. The problem is, I render everything on my crappy computer, and even simple renders like this can take 45 minutes to an hour, so I didnt bother fixing it
my renders used to need an average of 16hrs or more on my old rig.
What hardware are you running?
I can tell you a thing or two about rendertimes...

Are you sitting down???

My largest and longest running render took a whopping 127hrs total over the span of a whole week in 20hr sessions with some cooldown in between in sleepmode.

45minute rendertimes are peanuts compared to what I had to wait for.
Clipping is something easily noticed if you take your camera around the model in detail.
Your carwash render also had some uncaught clipping of Caroline's shoes in the car, and Violet's shoe also sits too deep on the hood of the vehicle
Always better to check, doublecheck and even triple check before hitting that render button, especially when renders need time like in your case and mine with my old rig.

I still run 45min to 1hr rendertimes but my renders seem to always have been a bit more complex than yours.
 

Willibrordus

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the only character I had like is the one that is next to Liza. If I'm correctly her name is Yazmin
Its not much but this is all I have.
==================YAZMIN==================
SKIN / BODYMORPH
????

HAIR


CLOTHES


 
4.80 star(s) 6 Votes